Brawling in the Library: Gaming Programs for Impactful Outreach and Instruction at an Academic Library
نویسندگان
چکیده
LIBRARY TRENDS, Vol. 61, No. 4, 2013 (“The Impact of Gaming on Libraries,” edited by Scott Nicholson), pp. 802–813. © 2013 The Board of Trustees, University of Illinois Abstract Academic libraries not only need to focus on instructing students about library resources but also need to actively reach out to them. One way to accomplish this is to integrate gaming into library programming and instruction. The staff of the Lawrence University Seeley G. Mudd Library has been successfully incorporating games into library outreach programming. This article explores the various ways academic libraries have been integrating games into instruction and programming and provides advice and anecdotal evidence from programming experiences at the Seeley G. Mudd Library.
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عنوان ژورنال:
- Library Trends
دوره 61 شماره
صفحات -
تاریخ انتشار 2013